4 of 4
4
Touchlib rotate scale bug
Posted: 21 July 2008 02:46 PM   [ Ignore ]   [ # 46 ]
Avatar
RankRankRankRank
Joined  2008-02-22
Total Posts:  556
Elite

Sure I need it for a game I’m making for touchlib I’m building it for the group to use. This is the biggest part for the game so this would help me so much. I will test it all you want on windows. Thanks

 Signature 

http://www.justinriggio.com cool mad
http://www.niceminds.com My blog

Profile
 
 
Posted: 21 July 2008 08:15 PM   [ Ignore ]   [ # 47 ]
Rank
Joined  2007-10-23
Total Posts:  87
New Member

Attached is an updated class, done quite quickly. Sorry for the wait. It needs testing so let me know of any bugs.

Also, anyone using Flex may have the bug mentioned before. Anyone wants to try and fix it using the information earlier in this thread is welcome.

File Attachments
RotatableScalable.as.zip  (File Size: 5KB - Downloads: 798)
Profile
 
 
Posted: 21 July 2008 08:27 PM   [ Ignore ]   [ # 48 ]
Avatar
RankRankRankRank
Joined  2008-02-22
Total Posts:  556
Elite

Thanks.. been waiting all day for this. I will test it tonight and get back to you latest tomorrow.
Thank you thank you

 Signature 

http://www.justinriggio.com cool mad
http://www.niceminds.com My blog

Profile
 
 
Posted: 21 July 2008 11:09 PM   [ Ignore ]   [ # 49 ]
Avatar
RankRankRankRank
Joined  2008-02-12
Total Posts:  1102
Member
weyforth - 21 July 2008 08:15 PM

Attached is an updated class, done quite quickly. Sorry for the wait. It needs testing so let me know of any bugs.

Also, anyone using Flex may have the bug mentioned before. Anyone wants to try and fix it using the information earlier in this thread is welcome.

Hey weyforth the class works perfectly nice work

 Signature 

Company Website - Knode Research and Development
My Youtube

Profile
 
 
Posted: 21 July 2008 11:23 PM   [ Ignore ]   [ # 50 ]
Avatar
RankRankRankRank
Joined  2008-02-22
Total Posts:  556
Elite

I tested this class out a little and so far so good. Nice job : )

 Signature 

http://www.justinriggio.com cool mad
http://www.niceminds.com My blog

Profile
 
 
Posted: 22 July 2008 01:45 AM   [ Ignore ]   [ # 51 ]
Avatar
RankRankRankRankRankRank
Joined  2007-04-08
Total Posts:  2539
Dedicated

I haven’t tested it yet, but it’s much appreciated weyforth. We’ll also have to add it to the other classes that scale/rotate too at another time.

What technique is this using? Doesn’t seem to use the matrix/translate one, right? Is the matrix one not good?

I’ll try and get flex back on my computer soon and see if I can work things out. I’m not sure why there would be a bug in flex and not in flash.

 Signature 

MTmini, MTbiggie, & Audiotouch creator & Community Core Vision Co-founder

Follow on:
My Blog | Facebook | Twitter | Youtube

Profile
 
 
Posted: 22 July 2008 07:19 AM   [ Ignore ]   [ # 52 ]
Rank
Joined  2007-10-23
Total Posts:  87
New Member

No problem guys glad I could be of some use in this forum rasberry

Anyway it’s good to hear the class works so far, and cerupcat, I combined the functions of the dynamic registration class into the rotatablescalable class, but if your planning on adding the same functionality to the other classes we might want to think about simply extending the dynamic registration class? I also found that if I used the transformation method, my tweens would mess up as some properties such as scaleY were returning 0 all the time. I’m not sure about flex...never used it :(

Profile
 
 
Posted: 02 September 2008 07:06 AM   [ Ignore ]   [ # 53 ]
RankRank
Joined  2008-05-20
Total Posts:  219
Member

is the photo application that came with touchlib fixed with this fix?

Profile
 
 
Posted: 02 September 2008 09:30 AM   [ Ignore ]   [ # 54 ]
Avatar
RankRankRankRank
Joined  2008-02-22
Total Posts:  556
Elite

Not that i know of. You need to download the new class, and overwrite the old class.

 Signature 

http://www.justinriggio.com cool mad
http://www.niceminds.com My blog

Profile
 
 
Posted: 23 September 2008 09:58 PM   [ Ignore ]   [ # 55 ]
Rank
Joined  2008-07-02
Total Posts:  11
New Member
justin - 02 September 2008 09:30 AM

Not that i know of. You need to download the new class, and overwrite the old class.

I renamed the old class and put in this new class but now FlashDevelop complains that “TouchEvent” is not found. I noticed my originally downloaded version from Google code uses TUIOEvent instead of TouchEvent. Are there 2 versions?

Profile
 
 
Posted: 23 September 2008 10:33 PM   [ Ignore ]   [ # 56 ]
Avatar
RankRankRankRankRankRank
Joined  2007-04-08
Total Posts:  2539
Dedicated

The newest stuff on the svn uses TouchEvent. The old stuff used TUIOEvent

 Signature 

MTmini, MTbiggie, & Audiotouch creator & Community Core Vision Co-founder

Follow on:
My Blog | Facebook | Twitter | Youtube

Profile
 
 
Posted: 23 September 2008 10:54 PM   [ Ignore ]   [ # 57 ]
Rank
Joined  2008-07-02
Total Posts:  11
New Member
cerupcat - 23 September 2008 10:33 PM

The newest stuff on the svn uses TouchEvent. The old stuff used TUIOEvent

Thanks ... so the codes at Google Code are not updated anymore? Is there a link to the SVN?

I keep getting 400 Bad Request when I tried this URL “http://touchlib.googlecode.com/svn/trunk/”

Profile
 
 
Posted: 24 March 2009 06:21 PM   [ Ignore ]   [ # 58 ]
Rank
Joined  2009-03-22
Total Posts:  5
New Member
weyforth - 21 July 2008 08:15 PM

Attached is an updated class, done quite quickly. Sorry for the wait. It needs testing so let me know of any bugs.

Also, anyone using Flex may have the bug mentioned before. Anyone wants to try and fix it using the information earlier in this thread is welcome.

Works perfectly in flex3 too

Profile
 
 
Posted: 13 July 2009 04:37 PM   [ Ignore ]   [ # 59 ]
Rank
Joined  2008-10-23
Total Posts:  62
New Member

Was there ever a Flex friendly resolution to this?  It’s still extremely jumpy when using Flex components.

 Signature 

Flex & Multitouch Blog: http://bugbee.com

Profile
 
 
   
4 of 4
4